
Darova to everyone. No, I have not a month of cyberpan, you yourself voted for this review, and my business is to write. But we go to the point. We will discuss the plot and how it was spoiled, we’ll talk about gameplay, bosses and about one important (in my opinion) plot nuance. Spoilers And they ran here
Take katana, brew tea and went … Stop, we have a “running ghost” here, so it will be more appropriate “ran”, although this is illogical-
The plot is short. Even very much. It all starts in the 2100s. The entire planet is a full kapets, and the rest of the survivors remained in the Tower of “Dharma”. Jack, that is, the main character, is the so -called “running ninja”, which is directed by his creator architect. The purpose of our protagonist is to get to Mara and overthrow it, for the dead cannot rule, and the purpose of the antagonist to seize Jack’s mind and yes, the architect is an antagonist. Waiting for his track after 10 years with the name “Who killed Jack?”In which he will explain his act and tell about his life. Along the way we will get acquainted with the rebels, experiments on people
From the threshold I will ask the question: how would you open the plot in such a dynamic game? I can argue what you say, they say with the help of Kitszen! But not only is there 4-5 of them, but not one of them reveals the plot! In fact, the whole ENT, the entire universe of the game is revealed through audio recordings. Do not laugh here here everything is serious.
Do you remember DX: MD, where with the help of locations you opened the world? Here, with the help of locations, the plot is also revealed. But not you thought. We do not hear the recordings on locations, we do not find the record and see, for example, a video with a description of events, we find records on locations. These are not notes in immersion-symam, which are sometimes necessary for the location, but completely different, t. To. In the first case, there is an opportunity to do without notes, and in the second case, without them you will not understand the plot. If you want, you can collect audio files that reveal the ENT and the plot, al -opening the plot at will.
And this is a problem, because imagine that you need to collect katsets to understand the plot. I already wrote how this method of revealing the plot differs from notes in immersive-symam. By the way, this is the nuance that I spoke about in the introduction.
Well, the ending … Hehehe … uf!
Let’s explain. The whole game, with a red thread, is the idea that our protagonist, more humane than the people themselves. One of the important aspects was a scene where the architect is trying to capture Jack’s mind in order to survive. And the latter understands that in order to stop the first, you need to sacrifice yourself. And so, he dies, the scene after the credits goes, and in the end they show us that Jack survived … Okay … well, okay, I’m. I can do this … no, I can’t! Because GG cannot live without a cyber space and the architect that they said in the game, but in reality he survived some kind of dick. Why? Why did you spoil everything at the end? Although wait … the sequel will be! *sigh*
In general, the plot is average, just average. For the end I would put 1/10, but I will not.
The plot is short, but the block is not about it. It turned out not convenient … but I propose to go to gameplay.
To begin with, this is a slasher in the first person and katana, which adds a little risk, due to the fact that you need to at least approach the enemy. And if you say about the reflection of cartridges, then firstly, the reflection timings are very stringent, and secondly, for a simpler reflection of bullets, you will need a separate ability that you get far from the beginning of the game. By the way about abilities.
This is the pumping menu. You understand correctly, Vipzino Review pumping is a whole puzzle. Closer to the end of the game, almost all the cells are unlocked, except four. Because of this, you need to think what improvements you need, which are not needed, which are included, not included, and most importantly, sacrifice some kind of improvement. I must say right away – this method is creative. It seems to be done in DX: MD, where it was necessary to disconnect 1 augmentation to take 1 experimental, only there at least 150% of the overload of Adam can withstand, and in the case of GR, you are strictly within the framework.
By the way, in Syndicate (2012) there was the same ability, but in the latter case, the opponents made suicide after the time has expired, and in GR opponents after time become ordinary, that is, aggressive.
By the way about opponents. There is a common type of opponents who shoot single cartridges, there are opponents with a damn machine gun, there are opponents who shoot single cartridges with a shield in front, there are the same ninja as we, who can defeat their sword with a sword with a sword, there are large robots shooting with their wide visors, and there are also crawling camikazes that are exploding next to you.
And also, there can be special shields around all these opponents that can be destroyed by breaking a ball. Almost always to pass the levels interesting, due to the combination of enemies, their arrangement and other things. All you need for a massacre. Smart, but massacre. Although, I was mistaken. We also need locations themselves.
For the most part, we will discuss the visual part, but we will touch the gameplay part.
First, we are at the bottom of the tower. For the most part, in this location, neon shades along with gray shades. Billboards also cried the cat. Next comes, so to speak, the “industrial” level. There are almost no billboards on it, and there are a lot of brown and gray shades. Pipes and fans, along with various beams, add atmospheres.
After the “industrial” level, there is a residential level, namely Dharmma City. Compared to the other two, there are a lot of billboards and neon and honestly, I like this location. She is one of my most favorite locations in principle. What about subsequent locations, then I liked them less.
Among these locations, a moving train, a laboratory with infected Kamikadze with bombs on the hump and the upper level, which is mainly gray and blue.
With the gameplay part, locations are also different. There are various points for the cable, with which you can pull up up, also do not forget about the cables moving the player … Later, puzzles appear on locations where you need to make movements quickly. In general, locations and gameplay and visually good.
The game has 3 complexity modes: the standard mode is the pace of the game is common, that is, fast, and only one life, after which you start from the beginning of the level.
Support mode – there is an opportunity to add 1 more life and the possibility of changing the pace of the game and other things to facilitate the game
The regime of increased complexity is not just dofig opponents in this mode and they are all tenacious, no, they did everything differently. Firstly, all abilities are open to you, secondly, the geometry of some levels has been changed for greater complexity and thirdly, all types of opponents are present from the very beginning. Honestly, I tried to go on this complexity at least the first level and in the end, there was somewhere a dofig of deaths. If your nerves and joystick are dear to you, do not play with this mode.
As you know, games are not done so fast. The characters are cheated, the plot is rewritten, the locations are redrawn. And previous versions of locations and heroes remained from these changes, but for the most part, it was the characters that were redrawn. Let’s start.
The character we see in the game is a cyborg, and Jack on the concept art is higher, consists of completely. That is, this is a robot. But either the developers did not like the implementation, or did not like the idea itself. As a result, the second version of Jack was made.
As you could notice, this version of Jack is a man, but with implants. With a hood, it looks more like ninju, which was just noticed in the upper left corner. By the way, the hood on the head and fabrics on the body are very similar to the release version.
The version on the left is more like a release, that is, a part of a living person is, but otherwise – metal. Well, and the version on the right, this is a person with a large number of implants. In general, in almost all of these arts, mainly cold colors, such as blue and purple colors. I propose now to go to opponents.
If they once ask me what kind of strange thing I saw, then I will most likely answer: “Concept-art of the cyber-Gothic bdsm cyborg”. And yes, you were not heard, it is art higher, this is cyber-Gothic bdsm cyborgs. Try repeating it 10 times. Here, there are already not only a cold spectrum of colors, but also warm colors, for example red. The character in the center, by the way, is very similar to a non -junner from CP2077 . I don’t hint at anything, I just noticed. In any case, we move on to less crazy art.
To begin with, the third dude has Adam Jensen’s glasses, and this is not discussed. Well, and if you continue, then all of them have red shades in costumes. In principle, I believe that these are ordinary opponents, just their different types. Honestly, I don’t like these arts, for at least the armor, they do not have. They look more like the inhabitants of the post-apocalypse than the inhabitants of Cyberpan. And yes. Why is the extreme left dude two Iroquois?
This is already better. These dudes are dressed like … like … as the military in the setting of Cyberpan. Seriously, if they showed them without context, I would understand that they are one hundred pounds, in the setting of cyberpunk. They are at least not cyber-Gothic bdsm cyborgs.
Summing up, of all the concepts, the concepts of Jack and the concept of a warrior from above came most to me.
Well, here is the results. I’ll say that the game reminded me of the parkour in the first parts of the assassin when it was a challenge. I rejoiced when through many attempts, the level passed. This is an unforgettable feeling. Unfortunately, now less and fewer games put you before the test, after which you exhale and rejoice in victory. In general, I like that the game came out as it came out, and not with cyber-Gothic bdsm cyborgs. But something I dragged on.
Thank you all for reading, write your criticism in the comments, wishes, and so on. And by the way, the final assessment of the previous game (DX: MD) – 8.4/10. Well, I went.